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Simi Kusoni
HelloKittyFanclub
1176
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Posted - 2012.06.06 19:43:00 -
[1] - Quote
Sarton Wells wrote:Hanuman Li Tosh wrote:The fact that you think that you think the nerf was 10% illustrates your ignorance brilliantly. How much was it? On average how much isk/hr are you making now compared to before the nerf? The isk/hour in VGs was nerfed heavily, assaults and HQs are pretty good money now though and still much better than missions.
You can still make half decent ISK in VGs with a very good fleet, but it is nothing compared to pre-nerf. The problem is these high sec people won't be happy until they have the highest income in the game again.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
Simi Kusoni
HelloKittyFanclub
1178
|
Posted - 2012.06.06 22:28:00 -
[2] - Quote
Hanuman Li Tosh wrote:Quote:You need to move up the scale to HQ sites to get the higher numbers, but you can get figures that are still 80mil an hour or i could mission and make the same, minus travel time and looking for group time. or do industry or trade or plex. I can make more in HQs than you can in missions.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
Simi Kusoni
HelloKittyFanclub
1178
|
Posted - 2012.06.06 22:50:00 -
[3] - Quote
Hanuman Li Tosh wrote:Simi Kusoni wrote:I can make more in HQs than you can in missions. You can make more doing HQ sites than YOU can doing missions i'm sure. You post your wallet I'll post mine.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
Simi Kusoni
HelloKittyFanclub
1183
|
Posted - 2012.06.07 07:05:00 -
[4] - Quote
Hanuman Li Tosh wrote:Simi Kusoni wrote:Sarton Wells wrote:Hanuman Li Tosh wrote:The fact that you think that you think the nerf was 10% illustrates your ignorance brilliantly. How much was it? On average how much isk/hr are you making now compared to before the nerf? The isk/hour in VGs was nerfed heavily, assaults and HQs are pretty good money now though and still much better than missions. You can still make half decent ISK in VGs with a very good fleet, but it is nothing compared to pre-nerf. The problem is these high sec people won't be happy until they have the highest income in the game again. They never had it, ever. Not for a microsecond. Not even a little bit ******* close. You could pre-nerf technically make more isk/hour doing exploration in null, or running wh sites, but once you account for time scanning and the number of characters required to invest incursions were actually more efficient.
For example raiding whs, it might take you an hour or more to find a c3. Then if you want to make as much as a solo incursion runner you'd have to have a relatively well fitted t3 and a salvaging alt. Alternatively you could run incursions, be in a fleet in a few minutes and just use your alt in the same fleet to double your isk/hour.
Similarly in exploration, it is not something that can really be done casually. It can take hours just to find a valuable site, and in some regions some of the sites require a minimum of three PvE characters to clear. The blood 10/10 was "just" possible with two, but then I had a 3b ISK passive loki tanking it, and I still had to kill the webbing towers asap or it would die.
And this is completely ignoring time wasted when people try and kill you, something that was rare in incursions even before you cried and forced CCP to change aggression mechanics.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
Simi Kusoni
HelloKittyFanclub
1184
|
Posted - 2012.06.07 07:34:00 -
[5] - Quote
Marlona Sky wrote:Simi Kusoni wrote:And this is completely ignoring time wasted when people try and kill you, something that was rare in incursions even before you cried and forced CCP to change aggression mechanics. Um what? Rare?! Going to have to call bullshit on that. I was eyeballs deep in Incursions for two weeks straight when it was released. People were being killed left and right. I even did some of the killing myself. The aggression mechanic blew open the door to exploit the crap out of it. So for you to say it was rare is extremely inaccurate. Damn I made some fat ass lewts doing that thinking about it. Still, it was a terrible mechanic that was fixed. I even agreed it needed to be fixed. Perhaps I should have just thought about what was best for me and argued against the change? I wasn't particularly against the change, I just never really saw many people die as a result of it.
There was the odd logi that died, and skunkworks made a pretty good go of attacking BS with it, but personally the amount of ship destruction I actually saw first hand was not as great as it was made out to be. I did run in private fleets though, and wasn't Xing up in BTL with officer marauder fits.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
Simi Kusoni
HelloKittyFanclub
1230
|
Posted - 2012.06.14 04:44:00 -
[6] - Quote
DarthNefarius wrote:com-+mu-+ni-+tyGÇé GÇé/k+Ö-êmyun+¬ti/ Show Spelled[kuh-myoo-ni-tee] Show IPA noun, plural com-+mu-+ni-+ties. 1. a social group of any size whose members reside in a specific locality, share government, and often have a common cultural and historical heritage. 2. a locality inhabited by such a group. 3. a social, religious, occupational, or other group sharing common characteristics or interests and perceived or perceiving itself as distinct in some respect from the larger society within which it exists (usually preceded by the ): the business community; the community of scholars. 4. a group of associated nations sharing common interests or a common heritage: the community of Western Europe. 5. Ecclesiastical . a group of men or women leading a common life according to a rule.
6. Some random chat channel used to x up for fleets?
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
Simi Kusoni
HelloKittyFanclub
1232
|
Posted - 2012.06.14 12:54:00 -
[7] - Quote
sweetrock wrote:Lets face it this game is doomed, CCP spend too much time listening to people with alteria agenda's instead of thinking for themselfs.
Lastnight ran incursions the first tiem since nerf. It took about 1 hour to make a fleet, then made 30mil in the following hour, before people had to leave because they had been waiting around for so long.
So 30 mil for 2 hours work, yeah great, thats defiantly the best way to make isk in high sec.
CCP do your own research and testing instead of just taking people at thier word on the forums. Ive seen people quoting 250mil-300mil per hour BEFORE the nurf on the forums, and that was wiiiillddddley inaccurate.
you have cater'd to the 0.0 alliances who had thier own reasons to get incursions nuked from orbit and that was a massive mistake, ive said it in the past but not messing about anymore. you can shove your game where the sun doesnt shine Haven't you been quitting for the last month or so as well?
Yet here you are, coming up with the genius argument of "CCP need to stop listening to people with their own agendas, and begin listening to my agenda". Have you considered that maybe it is your personal agenda that is somewhat lacking in terms of impartiality?
Unlike you, we are willing to call for nerfs to things that benefit us. Purely for the good of the game.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
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